The “Blade Runner” set featured a Roy Lichtenstein-inspired mural on the Warner Bros. lot, and the models for the Los Angeles skyline were taken from the “Blade Runner” film set. A recreation of Mel’s Drive-In was also recreated at “Blade Runner”’s 2029 setting, complete with neon signs and 1950s diners (with certain components made of edible cookie dough).
“Blade Runner 2049” also features a recreation of the Bradbury Building, a downtown Los Angeles landmark from the late 1950s. The Bradbury Building was closed on Dec. 31, 2014, because of a leaky roof, but a plan to open it for tours in 2018 fell through.
In “Blade Runner 2049,” director Denis Villeneuve brings the future back to life, albeit with an unmistakable lens toward the present. The film, which premiered at the Toronto International Film Festival, features a stunning opening shot of Los Angeles, with a starlit sky and neon skyline. This is Los Angeles in the 1990s.
The kit is a bit like a puzzle: we use geometry and materials with a purpose. You can use a single mesh to have the same environment, lighting and render settings, swap a material and get the same environment, and quickly switch between them with different custom shaders. The post-processing pipeline is built on top of it, providing many realistic options to fine tune the look of your rendered images. It is based on the OctaneRender RenderKit, providing a number of new features and improvements. We have also added a number of common materials and render settings for efficient editing.
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